Showcase: Legion of Super-Heroes Volume 2 (reprinting stories from July 1964- September 1966 from Adventure Comics 322-348 and Superboy 117, 124 and 125 by Edmond Hamilton, Jerry Siegel, Jim Shooter, John Forte, Curt Swan, Jim Mooney and others)
I don’t usually review ‘60s comics. Commander Benson is our resident expert on the Silver Age. And Captain Comics mentions the Silver Age in his columns often enough that I figured we’re covered. But, once in a while, I actually read Silver Age comics. So I figured that, once in a while, I could actually review Silver Age comics, too. When I do, I’m not approaching them as someone who grew up with them and loved them at the time. If that’s what you’re looking for, the Commander is your man. I’m coming at them as someone who came along after the fact. So, while I enjoy the occasional Silver Age story, I can usually only take the silliness in small doses.
This volume of the Legion of Super-Heroes started out a little rough for me. There were inconsistencies that pestered me from the first page. For example, in the issue that introduced the Legion of Super-Pets, only two of the pets were referred to by their given names. It seemed silly that Krypto and Streaky were Krypto and Streaky while Beppo and Comet were only Super-Monkey and Super-Horse. I know that you have to be able to ignore some things like that if you’re going to enjoy Silver Age comics, but the inattention to those kinds of details was occasionally distracting. Another obvious inconsistency had to do with the Legion of Super-Outlaws. In that story, a villain wanted to get rid of the Legion of Super-Heroes so he convinced some other heroes that the Legionnaires were really rogues and needed to be replaced. So far, so good. But when the villain names his new team the Legion of Super-Outlaws, the supposed heroes should have clued into the fact that they were being played for dupes.
More importantly, the
stories were often redundant. This was a concern I had with the
first Showcase volume, and it’s still a concern with this one.
With the number of times that a new member joined the Legion only to
betray them at the first opportunity, you’d think that the
Legionnaires would never recruit another member again. There’s
“The Lone Wolf Legionnaire,” “The Lad Who Wrecked
the Legion,” “The Secret of the Mystery Legionnaire”
and “The Unknown Legionnaire” all within a span of eight
issues. The new member who turns out to be a traitor was not the
only example of treachery either. There were also plenty of stories
in which one or more of the current Legionnaires suddenly turned on
the rest of the team including “The Eight Impossible Missions,”
“Revolt of the Girl Legionnaires” and “Superboy and
the Five Traitors.” At a certain point, it seemed as if the
United Planets would be safe if only the Legion would disband as all
of their problems came from within.
Yet, as much as I may complain about the inconsistencies and repetitiveness, there is an element of fun to a lot of these stories. That’s the reason why I came back for a second volume after reading the first, and kept reading the second even if I took some breaks between stories. It was fun seeing the super-pets in action. The recurring scenes of losers trying out for the Legion were another way that the series was kept light-hearted. And some of those failed applicants were worth seeing again, either as members of the Legion of Substitutes such as Color Kid or as future antagonists such as Spider Girl. Plus, there were some great situations. I’ll admit that I enjoyed the gender rivalry in “Revolt of the Girl Legionnaires.” It’s hard to beat the all-out insanity of an entire Bizarro Legion. And Lana Lang’s turn as Insect Queen was a blast- making me actually interested in last year’s “Insect Queen” story by Kurt Busiek.
Also, despite all of the silliness, there were plenty of significant changes. Lightning Lad lost an arm and received a mechanical replacement for it. Star Boy was actually found guilty of breaking the Legion’s charter and expelled from the team (though he did find a new place with the Substitutes). And other changes carried over from the first volume, including Bouncing Boy losing his powers and Lightning Lass’ new powers as Light Lass. The fact that these stories had consequences- and sometimes dire consequences- brought much needed tension and apprehension to even the silliest of stories. The heroes could get hurt. They could even die. These stories had significance in their lives, which helped them have significance for the reader as well.
As I went along, I found myself enjoying these stories more and more. Perhaps, I was just getting used to them. And, while I admit that’s possible, I think that the stories were improving in the second half of the volume. For one thing, the stories were less repetitious. For another, the Legion started facing some actual villains and not just fending off the latest traitor to the team. The biggest threat was probably Computo. The big boxy computer with all the dials and lights looks pretty outdated now but when Computo started mass-producing multiple bodies and encasing captured heroes in the various heads, I started taking him seriously as an opponent. Time Trapper was another outside threat, turning the Legionnaires into little kids so that he could commit crimes without interference. And Dr. Regulus was a third villain, one who nearly defeated the Legion after giving Sun Boy amnesia.
Admittedly, some of the villains still tried to beat the Legion by infiltrating the team. And, admittedly, there were still some problematic inconsistencies such as the villain who hated law and order so much that he devised a prison for super-heroes and science police. So it’s not as if there was a night and day difference between the first half of the volume and the second- just a subtle shift as the stories slowly improved.
And yet, there was one dramatic shift upward in quality. Near the end of the volume, Jim Shooter took over as writer for Edmond Hamilton and Jerry Siegel. I had heard that Jim Shooter’s run on the Legion of Super-Heroes was one of the best on the title. And at least with his first couple of issues, that’s true. Shooter started out with a two-part story- still pretty rare at this point for the Legion. In it, he actually revisited one of the old tropes- the new member who betrays the team. However, Shooter brought several twists to the story that made it refreshingly new- and significantly better than the earlier versions. Shooter added not just one, but four new heroes to the team. So when the Legionnaires started getting hints that someone was working against the team, they actually had more than one candidate to worry about. Indeed, most of the Legionnaires guessed incorrectly and blamed Karate Kid for the betrayals. I wasn’t fooled. After all, I knew that Karate Kid would be a long-time member of the team and that Nemesis Kid would be a villain who would eventually reappear and lead the Legion of Super-Villains (see last week’s review of Legion of Super-Heroes 1984-85). Still, I appreciated that Shooter actually bothered to give us a couple of candidates and some convincing red herrings.
Jim Shooter’s new characters also had more personality than the previous traitors. Karate Kid was so confident in his abilities that he was a bit of a braggart. Ferro Kid was a little shy, unafraid during the demonstrations but unwilling to put himself forward in actual conflict. Nemesis Kid appeared to be humble, wanting to impress the Legion but warning them of his limitations.
Finally, Jim Shooter
did a much better job of setting up his twist at the end. Often,
Legion of Super-Heroes stories would have sudden endings. One
Legionnaire would tell you how they had figured out the villains plot
back at the beginning of the story and worked to prevent it behind
the scenes. But, as a reader, you never saw any of this actually
occur. You were simply told that it happened, and expected to take
it on faith. That wasn’t true of Shooter’s story. He
included a scene in which Superboy flew off in order to complete some
other business, leaving several characters scratching their heads.
This time, you as the reader, were also made to wonder what was going
on. When Superboy finally reveals that he had built a fourth tower
that the traitor wouldn’t know about it, his earlier
disappearance suddenly makes sense. That allows you to be more
emphatic and enthusiastic in your response. You see how it all fits
together. And you feel like you were in on the story in a way that
you weren’t for the earlier tales.
When I reviewed the Legion stories from 1984-85, I expressed some concern that the good times were almost at an end as the quality seemed to be waning. With the Legion stories from 1964-66, I have no such reservations. When the best stories come at the end of the volume, you can’t help but feel that the best is yet ahead.
The End.
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